Costume Contest

Tickets to the contest and registration for the contest will only occur at the costume contest desk, so make sure you stop by when the desk is open. There are a total of 60 openings available for the adult contest (with a 10 person wait list), and a total of 75 openings for the children’s competition.

This year, the costume contest desk will have the following schedule:

Friday: 10:00 am - 1:00 pm and 2:00 pm - 6:00 pm

Saturday: 10:00 am - 1:00 pm and 2:00 pm - 6:00 pm

Sunday: 10:00 am - 1:00 pm

Contest times:

Holding preparation for the Sunday Costume Contest will begin 4:30 in the Plymouth room to get all participants organised and familiarised with the contest process and flow, with the Costume Contest starting at 5:30 and running until 6:30.

Our Children’s Costume Contest has a new time! It will take place on Saturday at 10:00 am in the Avalon/Battery rooms. For this contest, we are including anyone 12 or under. All contestants must be supervised by a parent or guardian during the contest. Participants in the Children’s Costume Contest must sign up at the costume contest desk before the event. A parent or guardian’s signature is required.


The Novice category is open to contestants ages 13 and up. Entrants into this category may not have won a costume contest award at any convention (Sci-Fi on the Rock, Atlanticon, Hal-con, etc.).


The Journeyman category is open to contestants ages 13 and up. Entrants into this category may have won up to five costume contest awards at any convention (Sci-Fi on the Rock, Atlanticon, Hal-con, etc.). You do not have to have won any awards to enter in this category, and particularly skilled but award-less contestants are encouraged to enter this division.


The Workmanship category is an additional, optional level of judging focused on the skill and detail that has been put into constructing a costume. Entrants in the Novice and Journeyman categories may elect to be judged for workmanship in addition to participating in the main contest. The Contest Chairs will meet with contestants individually to inspect and discuss the construction of the costume. Prejudging for the workmanship category will take place Sunday from 2:30-3:30 in the Plymouth room.

Best in Show

This year we are introducing a new award for Best in Show, the costume that makes the overall greatest impression on the judges will take home the top overall prize for the contest. The winner will be selected from all entrants regardless of level of entry, as the judges favourite and most impactful costume.

Weapons Policy:

For the safety of all convention attendees, the following policy towards such items will be strictly enforced. Costumers are expected to read and comply to it completely. Failure to do so will result in warnings and potentially loss of convention membership.

Two very important things to remember first and foremost:

  1. NO live firearms. Removal of firing pin or bolt does not negate this rule!
  2. NO prohibited weapons (as defined by applicable Canadian Laws).

Examples include (but are not limited to):

  • Bali-Song ("butterfly knife") or switchblade/dropblade style knives.
  • Nunchucks, Tonfas, Shurikens, or similarly restricted Martial Arts Weapons, which are illegal under the Criminal Code of Canada (foam models of these items are permitted).
  • Law Enforcement items such as Batons, Tasers or Mace.

Please take note of these other prohibited items:

  • NO Replicas of Contemporary Firearms (i.e., beginning from the era of revolvers - U.S. Civil War forward to any currently manufactured firearms).
  • NO metal weapons or yaoi paddles. Metal weapons shall include but not be limited to swords, knives and daggers. (Plastic or wood that LOOKS like metal is permitted.)
  • NO Airsoft weapons or paintball guns, loaded or unloaded.

Rules to follow:

  • All weapons must be holstered, sheathed or slung in an approved fashion.
  • Weapons will not be drawn or displayed outside of convention function space (except in the privacy of a hotel room), or in any public or crowded area except for specific photo ops areas.
  • Due and full consideration must be given to physical safety and peace of mind of other persons at all times. This includes the general public and venue staff, not just other convention attendees.
  • All weapons or large props must be checked and authorized by a member of the convention Staff.
  • Any weapons that fail to meet the safety criteria of the convention Staff must be immediately (and discreetly) returned to storage (e.g., your hotel room or vehicle) for the duration of the festival or be checked by the convention Staff. Please note it is your responsibility to pick up your checked weapons. Any props or weapons left with the convention Staff beyond the close of the event on Sunday become the property of Sci-Fi On The Rock.
  • Convention Security and Staff reserve the right to inspect weapons and badge markings at any time. Any signs of tampering will be referred to a convention Staff member for confirmation of authenticity.
  • Horseplay (of any kind, whether participants are consenting parties or not) with weapons will not be tolerated. All persons involved may be penalized depending upon the nature or the severity of the offense. All complaints of behaviour of this nature will be dealt with immediately by Sci-Fi On The Rock.

Failure to adhere to one or more of the above rules will result in any or all of the following penalties being swiftly enforced:

  • Immediate loss of the privilege to carry weapons
  • Expulsion, without refund, from Sci-Fi On The Rock

Any act of gross negligence or public endangerment may result in criminal charges beyond the control of Sci-Fi On The Rock. (Please remember that the general public may have no idea that the convention is in progress and may react in the extreme if they feel threatened.)

Rules specific to the Costume Contest/Masquerade:

  • Use common sense. Your safety, the safety of the other contestants, the safety of our judges and the safety of our audience is more important to us than your costume. If your mask/helmet obscures your vision, or your costume is a tripping hazard, please arrange for assistance.
  • You must have paid admission for the convention in order to enter/be on stage for the costume contest.
  • Entry forms will be available in your registration bags OR at the registration desk. We are not responsible for the judge’s lack of knowledge of your character...there is space on the entry form to tell us who you are so take advantage of that.
  • Your costume cannot use smoke, pyrotechnics of any kind, or any kind of projectiles that leave the costume.



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